Background
Before product design, I worked in broadcast journalism, advertising and motion design. Fields where clarity, storytelling and speed mattered. That foundation shaped how I approach product work today: designing with intent, communicating ideas clearly and building systems that empower teams rather than slow them down.
Senior Product Designer, Design Systems & Platform UX Lead
Intel Corporation
Hillsboro, OR
Led global design system initiatives supporting multiple enterprise platforms and teams.
Senior Product Designer, Creative Director
Intel Corporation
Hillsboro, OR
Bridged product strategy, creative direction and execution across complex, cross-functional programs.
Product, Motion and 3D Designer
Rain The Growth Agency (R2C Group)
Portland, OR
Designed high-impact product visuals, motion and 3D assets that translated complex ideas into compelling stories across digital campaigns and client experiences.
Graphics and Motion Designer
3TV, CW6 and AZFamily
Phoenix, AZ
Created broadcast graphics and motion packages under tight deadlines, delivering clear, engaging visuals for live news, promotions and digital platforms.
Broadcast Designer
KOIN 6 News, KOIN.com
Portland, OR
Delivered real-time broadcast graphics and visual storytelling elements in a fast-paced newsroom environment where clarity and accuracy were critical.
I choose tools based on the problem, not the trend and stay fluent across design, motion, prototyping and AI-driven workflows.
When systems break, teams slow down.
I work across UX, architecture and content to prevent fragmentation and help organizations move faster with confidence.


