I help organizations design products and systems that scale.

I believe great design is ultimately a scaling problem. My career started in high-pressure newsrooms, where clarity wasn’t a nice-to-have, it was survival. That experience shaped how I approach design today: moving fast, prioritizing signal over noise and building systems that hold up under real-world complexity. Now, I apply that mindset to enterprise-scale products and design systems used by hundreds of millions of people, helping teams ship confidently, stay aligned and grow without creating chaos.

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I help organizations design products and systems that scale.

I believe great design is ultimately a scaling problem. My career started in high-pressure newsrooms, where clarity wasn’t a nice-to-have, it was survival. That experience shaped how I approach design today: moving fast, prioritizing signal over noise and building systems that hold up under real-world complexity. Now, I apply that mindset to enterprise-scale products and design systems used by hundreds of millions of people, helping teams ship confidently, stay aligned and grow without creating chaos.

Hero image

I help organizations design products and systems that scale.

I believe great design is ultimately a scaling problem. My career started in high-pressure newsrooms, where clarity wasn’t a nice-to-have, it was survival. That experience shaped how I approach design today: moving fast, prioritizing signal over noise and building systems that hold up under real-world complexity. Now, I apply that mindset to enterprise-scale products and design systems used by hundreds of millions of people, helping teams ship confidently, stay aligned and grow without creating chaos.

Hero image

I help organizations design products and systems that scale.

I believe great design is ultimately a scaling problem. My career started in high-pressure newsrooms, where clarity wasn’t a nice-to-have, it was survival. That experience shaped how I approach design today: moving fast, prioritizing signal over noise and building systems that hold up under real-world complexity. Now, I apply that mindset to enterprise-scale products and design systems used by hundreds of millions of people, helping teams ship confidently, stay aligned and grow without creating chaos.

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What I specialize in

Large-scale design systems & component architecture
I design scalable systems that bring order to complexity, helping large, distributed teams move faster while maintaining quality, accessibility and consistency across products and platforms.
UX & AI-powered conversational design
I design human-centered AI experiences that feel intuitive, trustworthy and genuinely useful, from enterprise chat and virtual assistants to multimodal search and support flows.
Complex enterprise workflows & global platforms
I specialize in simplifying deeply complex workflows, turning fragmented tools and processes into cohesive, usable experiences that scale across teams, regions and surfaces.

What I specialize in

Large-scale design systems & component architecture
I design scalable systems that bring order to complexity, helping large, distributed teams move faster while maintaining quality, accessibility and consistency across products and platforms.
UX & AI-powered conversational design
I design human-centered AI experiences that feel intuitive, trustworthy and genuinely useful, from enterprise chat and virtual assistants to multimodal search and support flows.
Complex enterprise workflows & global platforms
I specialize in simplifying deeply complex workflows, turning fragmented tools and processes into cohesive, usable experiences that scale across teams, regions and surfaces.

What I specialize in

Large-scale design systems & component architecture
I design scalable systems that bring order to complexity, helping large, distributed teams move faster while maintaining quality, accessibility and consistency across products and platforms.
UX & AI-powered conversational design
I design human-centered AI experiences that feel intuitive, trustworthy and genuinely useful, from enterprise chat and virtual assistants to multimodal search and support flows.
Complex enterprise workflows & global platforms
I specialize in simplifying deeply complex workflows, turning fragmented tools and processes into cohesive, usable experiences that scale across teams, regions and surfaces.

What I specialize in

Large-scale design systems & component architecture
I design scalable systems that bring order to complexity, helping large, distributed teams move faster while maintaining quality, accessibility and consistency across products and platforms.
UX & AI-powered conversational design
I design human-centered AI experiences that feel intuitive, trustworthy and genuinely useful, from enterprise chat and virtual assistants to multimodal search and support flows.
Complex enterprise workflows & global platforms
I specialize in simplifying deeply complex workflows, turning fragmented tools and processes into cohesive, usable experiences that scale across teams, regions and surfaces.

Background

Background

Background

Before product design, I worked in broadcast journalism, advertising and motion design. Fields where clarity, storytelling and speed mattered.

That foundation shaped how I approach product work today: designing with intent, communicating ideas clearly and building systems that empower teams rather than slow them down.

Senior Product Designer, Design Systems & Platform UX Lead

Intel Corporation

Hillsboro, OR | 2020 - 2025

Led global design system initiatives supporting multiple enterprise platforms and teams.

Senior Product Designer, Design Systems & Platform UX Lead

Intel Corporation

Hillsboro, OR | 2020 - 2025

Led global design system initiatives supporting multiple enterprise platforms and teams.

Senior Product Designer, Design Systems & Platform UX Lead

Intel Corporation

Hillsboro, OR | 2020 - 2025

Led global design system initiatives supporting multiple enterprise platforms and teams.

Senior Product Designer, Design Systems & Platform UX Lead

Intel Corporation

Hillsboro, OR | 2020 - 2025

Led global design system initiatives supporting multiple enterprise platforms and teams.

Senior Product Designer, Design Systems & Platform UX Lead

Intel Corporation

Hillsboro, OR | 2020 - 2025

Led global design system initiatives supporting multiple enterprise platforms and teams.

Senior Product Designer, Creative Director

Intel Corporation

Hillsboro, OR  |  2017 - 2019

Bridged product strategy, creative direction and execution across complex, cross-functional programs.

Senior Product Designer, Creative Director

Intel Corporation

Hillsboro, OR  |  2017 - 2019

Bridged product strategy, creative direction and execution across complex, cross-functional programs.

Senior Product Designer, Creative Director

Intel Corporation

Hillsboro, OR  |  2017 - 2019

Bridged product strategy, creative direction and execution across complex, cross-functional programs.

Senior Product Designer, Creative Director

Intel Corporation

Hillsboro, OR  |  2017 - 2019

Bridged product strategy, creative direction and execution across complex, cross-functional programs.

Senior Product Designer, Creative Director

Intel Corporation

Hillsboro, OR  |  2017 - 2019

Bridged product strategy, creative direction and execution across complex, cross-functional programs.

Product, Motion and 3D Designer

Rain The Growth Agency (R2C Group)

Portland, OR | 2014 - 2017

Designed high-impact product visuals, motion and 3D assets that translated complex ideas into compelling stories across digital campaigns and client experiences.

Product, Motion and 3D Designer

Rain The Growth Agency (R2C Group)

Portland, OR | 2014 - 2017

Designed high-impact product visuals, motion and 3D assets that translated complex ideas into compelling stories across digital campaigns and client experiences.

Product, Motion and 3D Designer

Rain The Growth Agency (R2C Group)

Portland, OR | 2014 - 2017

Designed high-impact product visuals, motion and 3D assets that translated complex ideas into compelling stories across digital campaigns and client experiences.

Product, Motion and 3D Designer

Rain The Growth Agency (R2C Group)

Portland, OR | 2014 - 2017

Designed high-impact product visuals, motion and 3D assets that translated complex ideas into compelling stories across digital campaigns and client experiences.

Product, Motion and 3D Designer

Rain The Growth Agency (R2C Group)

Portland, OR | 2014 - 2017

Designed high-impact product visuals, motion and 3D assets that translated complex ideas into compelling stories across digital campaigns and client experiences.

Graphics and Motion Designer

3TV, CW6 and AZFamily

Phoenix, AZ | 2011 - 2013

Created broadcast graphics and motion packages under tight deadlines, delivering clear, engaging visuals for live news, promotions and digital platforms.

Graphics and Motion Designer

3TV, CW6 and AZFamily

Phoenix, AZ | 2011 - 2013

Created broadcast graphics and motion packages under tight deadlines, delivering clear, engaging visuals for live news, promotions and digital platforms.

Graphics and Motion Designer

3TV, CW6 and AZFamily

Phoenix, AZ | 2011 - 2013

Created broadcast graphics and motion packages under tight deadlines, delivering clear, engaging visuals for live news, promotions and digital platforms.

Graphics and Motion Designer

3TV, CW6 and AZFamily

Phoenix, AZ | 2011 - 2013

Created broadcast graphics and motion packages under tight deadlines, delivering clear, engaging visuals for live news, promotions and digital platforms.

Graphics and Motion Designer

3TV, CW6 and AZFamily

Phoenix, AZ | 2011 - 2013

Created broadcast graphics and motion packages under tight deadlines, delivering clear, engaging visuals for live news, promotions and digital platforms.

Broadcast Designer

KOIN 6 News, KOIN.com

Portland, OR | 2011

Delivered real-time broadcast graphics and visual storytelling elements in a fast-paced newsroom environment where clarity and accuracy were critical.

Broadcast Designer

KOIN 6 News, KOIN.com

Portland, OR | 2011

Delivered real-time broadcast graphics and visual storytelling elements in a fast-paced newsroom environment where clarity and accuracy were critical.

Broadcast Designer

KOIN 6 News, KOIN.com

Portland, OR | 2011

Delivered real-time broadcast graphics and visual storytelling elements in a fast-paced newsroom environment where clarity and accuracy were critical.

Broadcast Designer

KOIN 6 News, KOIN.com

Portland, OR | 2011

Delivered real-time broadcast graphics and visual storytelling elements in a fast-paced newsroom environment where clarity and accuracy were critical.

Broadcast Designer

KOIN 6 News, KOIN.com

Portland, OR | 2011

Delivered real-time broadcast graphics and visual storytelling elements in a fast-paced newsroom environment where clarity and accuracy were critical.

Some of my favorite tools to create with

Some of my favorite tools to create with

Some of my favorite tools to create with

I choose tools based on the problem, not the trend and stay fluent across design, motion, prototyping and AI-driven workflows.

Figma

Figma

Sketch

Sketch

Cinema 4D

Cinema 4D

Adobe Experience Manager

Adobe Experience Manager

Adobe After Effects

Adobe After Effects

Adobe Photoshop

Adobe Photoshop

Adobe Premiere Pro

Adobe Premiere Pro

Adobe Illustrator

Adobe Illustrator

OpenAI

OpenAI

Claude

Claude

Axure RP

Axure RP

Framer

Framer

Figma

Sketch

Cinema 4D

Adobe Experience Manager

Adobe After Effects

Adobe Photoshop

Adobe Premiere Pro

Adobe Illustrator

OpenAI

Claude

Axure RP

Framer

Figma

Sketch

Cinema 4D

Adobe Experience Manager

Adobe After Effects

Adobe Photoshop

Adobe Premiere Pro

Adobe Illustrator

OpenAI

Claude

Axure RP

Framer

Been in the arena with many great partners

Been in the arena with many great partners

Been in the arena with many great partners

When systems break, teams slow down.

I work across UX, architecture and content to prevent fragmentation and help organizations move faster with confidence.

© Kevin Shalkowsky 2026 - All rights reserved

© Kevin Shalkowsky 2026 - All rights reserved

© Kevin Shalkowsky 2026 - All rights reserved

© Kevin Shalkowsky 2026 - All rights reserved

© Kevin Shalkowsky 2026 - All rights reserved